kidzkillo.blogg.se

Nvidia geforce 930m playing dying light
Nvidia geforce 930m playing dying light













nvidia geforce 930m playing dying light
  1. NVIDIA GEFORCE 930M PLAYING DYING LIGHT DRIVER
  2. NVIDIA GEFORCE 930M PLAYING DYING LIGHT DOWNLOAD

The particular settings I was using are apparently close to how FSR works on its second-highest ‘Quality’ setting, but Image Scaling outpaced both that and ‘Balanced’-quality DLSS in Deathloop as well.Įssentially, if you want maximum smoothness but aren’t willing to drop resolution, there’s already a good argument in Image Scaling’s favour. In every game I tested, I ended getting identical or only very slightly lower performance to when using native 1440p with Image Scaling off – so significantly more frames than using native 4K. I therefore tested Image Scaling by setting in-game resolutions to 1440p and letting the Nvidia tech automatically upscale the image to my monitor’s native 4K (another difference to DLSS and FSR: those are best used when leaving resolution settings at native res).

nvidia geforce 930m playing dying light nvidia geforce 930m playing dying light

At 1080p, your native resolution isn’t really putting enough strain on the GPU for any kind of upscaling to be worthwhile. I love it, and heartily recommend installing it if you want to test out different graphics settings yourself, but is Image Scaling also worth using? Let’s find out, with a little help from ICAT.įirst off, it’s worth noting that Image Scaling is designed specifically to help produce more frames per second at higher resolutions like 1440p and 4K. Y’know those sliding screenshot comparison widgets you see on sites with bigger production budgets than RPS? You can now have something just like that on your very own PC.

NVIDIA GEFORCE 930M PLAYING DYING LIGHT DOWNLOAD

ICAT, or Image Comparison and Analysis Tool, is also free to download from Nvidia.

NVIDIA GEFORCE 930M PLAYING DYING LIGHT DRIVER

Download the Gamer Ready 496.70 driver (out today), and you can enable it as a global or per-game setting in Nvidia Control Panel. You don’t even need one of the best graphics cards with all the RTX gubbins – any Nvidia GPU from the Maxwell family onwards (GTX 745 or better, basically) will work. However, unlike DLSS – and indeed, FSR – Image Scaling works on any game, not just those the developers have added support for. The biggest adverse differences between Image Scaling an DLSS as that the former doesn’t include its own anti-aliasing, instead upscaling the image using whatever AA was built into the game, and that it doesn’t get smarter about applying its effects over time. It still involves rendering games at a lower-than-native resolution to improve performance, then upscaling the image until it looks more or less like it’s running at native. With its new upscaling algorithm, though, it is a lot like AMD’s rival FidelityFX Super Resolution (FSR): a spatial upscaler that applies an adjustable sharpening filter in the same pass. Nvidia have launched a revamped Image Scaling feature that aims to provide a DLSS-style performance boost in your games – as well as ICAT, a new screenshot and video comparison tool that will let you see the difference for yourself.Īlright, so this new Image Scaling feature – an updated and upgraded take on the Image Scaling tool that’s been nestled within Nvidia Control Panel since 2019 – isn’t quite DLSS Lite, as it lacks any kind of AI/machine learning smarts.















Nvidia geforce 930m playing dying light